This weekend I've participated for the first time in the GID event. The common task is to create a running game prototype in 24 hours (24 hours pure developement time + naps is allowed, too).
I think it went well considering that this was my first participation but essentially I've failed because my game prototype is nowhere near finished. It's rather at an early proof-of-concept stage instead...
Let me introduce the prototype/game quickly - it has no name yet, so let us look at some screenshots instead:


You see, it's about a stickman that can move. I'm not going to go into more details yet because the game doesn't consist of much more right now.
If you want to see a more interesting animation though, click here.
For those interested here's a postmortem.