Monthly Archives: July 2009

From Vertex Positions to Packed Element Arrays

At my new workplace at university I’m currently porting an advanced terrain rendering engine from DirectX to OpenGL. One of the performance optimizations the engine uses is that it draws the terrain tiles right from the index buffer without using … Continue reading

Posted in Coding, University | Tagged , , | 2 Comments

Fast Forward

I’ve quite a few things I’ve wanted to write about a long time ago and I actually started working on them and taking notes, etc. but never found time for one reason or another to write and publish the actual … Continue reading

Posted in Games, Personal Rantings | Tagged , , , , , | 1 Comment