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Category Archives: Maths
Light Propagation Volumes
I’ve finally finished my lab course last week – thanks to my supervisor Matthäus G. Chajdas – you can read his blog here -, it wasn’t your usual lab course with work sheets and boring homework, instead I’ve been allowed … Continue reading
Posted in Coding, Game Projects, Maths, University
Tagged Corrections, Crytek, I3D, Light Propagation Volume, LPV, Reflective Shadow Map, RSM, Sponza
5 Comments
Rotation of Low Order Spherical Harmonics
I’m currently working at university on implementing Light Propagation Volumes. The paper makes extensive use of spherical harmonics while the implementation uses the first two bands. Below is a visualization of the first 4 bands of the SH basis functions … Continue reading
Posted in Coding, Games, Maths
Tagged Crytek, Light Propagation Volume, Rotation, Spherical Harmonics
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Rigid Body Motion
Last week I had to give a presentation about Rigid Body Motion (ie the basics of rigid body physics and some general mechanics). Here are two versions of my presentatio (one with less text and one with more): Rigid Body … Continue reading
Posted in Maths, Uncategorized, University
Tagged introduction, Maths, physics, presentation, rigid body, rigid body physics
2 Comments
A quick note on quantifiers: For almost all and there exist infinitely many
It’s been a while since my last post and now it’s time for a mathematical post: I’m currently preparing for a math exam (calculus) and I’m thinking it would be nice if there was a way to avoid much of … Continue reading
Posted in Maths, University
Tagged Exists, For All, For Almost All, Maths, Quantifiers
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Random Things
It’s been a while since the last update. Here’s a small update on what I’m thinking about various stuff. Prototype Gameplay is okay I guess. Nothing I would spent too much time on though. It looks a lot worse than … Continue reading
Posted in Maths, Personal Rantings
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Semi-Conductor Optimization (Uni Project)
I’ve written my last exam yesterday (except for two oral exams in September), so now I have got some spare time before I start working on my Bachelor Thesis tomorrow and I want to use it to wrap up a … Continue reading
Posted in Coding, Maths, University
Tagged ActionScript, Flash, MatLAB, PowerPoint, Semi-Conductor Optimization
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Induction
Induction over natural numbers is a standard tool in Mathematics. But what about doing induction over real numbers´? The structure is different and it’s not immediately clear what is meant, so let me clarify it. Let be a proposition that … Continue reading
Analysis, Cauchy-Schwarz and Reciprocal Sums
Konkrete Analysis First I want to share some solutions for the exercises of a Maths book. The book is called Konkrete Analysis by Folkmar Bornemann and is written in German as are my solutions for some of the exercises. (I … Continue reading
Posted in Maths, Personal Rantings, University
Tagged Bornemann, Cauchy-Schwarz, Konkrete Analysis, Maths, Reciprocal Sum
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The Reverse Pigeonhole Principle
Everybody (I hope) knows about the pigeonhole principle. In short it states that: If and , then there exists at least one with . For example, if we have n + 1 pigeons in only n pigeonholes, there is (at … Continue reading
Seminar about Motion Retargeting
Two weeks ago I had to give a presentation about Motion Retargeting, which I want to share with you now. I created it due to me attending a seminar about the latest developments in Computer Graphics at university and my … Continue reading
Posted in Coding, Maths, University
Tagged CCD, Inverse Kinematics, Macros, Motion Retargeting, Particle IK, PowerPoint, Spore, VBA
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