At my new workplace at university I’m currently porting an advanced terrain rendering engine from DirectX to OpenGL. One of the performance optimizations the engine uses is that it draws the terrain tiles right from the index buffer without using a vertex buffer at all - that is it packs...
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Fast Forward
I’ve quite a few things I’ve wanted to write about a long time ago and I actually started working on them and taking notes, etc. but never found time for one reason or another to write and publish the actual posts. So this is meant as fast forward of all...
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Extending Java and Javac
Today I want to write about something I’ve been working ages ago -
specifically in March I wanted to see if I can extend a Java compiler to
support LINQ
expressions, too.
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\(\epsilon\) Induction
Induction over natural numbers is a standard tool in Mathematics. But
what about doing induction over real numbers (non-negative real
numbers)? The structure is different and it’s not immediately clear what
is meant, so let me clarify it.
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Analysis, Cauchy-Schwarz and Reciprocal Sums
Konkrete Analysis
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